dechanique:

lisadorina:

bludragongal:

askoursquad:

shatterstag:

bludragongal:

the-quick-one:

smachajewski:

cynellis:

bonkalore:

Trying to draw buildings

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yo here’s a useful tip from your fellow art ho cynellis… use google sketchup to create a model of the room/building/town you’re trying to draw… then take a screenshot & use it as a reference! It’s simple & fun!

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Sketchup is incredibly helpful. I can’t recommend it enough.

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There’s a 3D model warehouse where you can download all kinds of stuff so you don’t have to build everything from scratch.

reblog to save a life

This is an incomplete tutorial, and it drives me crazy every
time I see it come around.

We live in a pretty great digital age and we have access to
a ton of amazing tools that artists in past generations couldn’t even dream of,
but a lot of people look at a cool trick and only learn half of the process of
using it.

Here’s the missing part of this tutorial:

How do you populate your backgrounds?

Well, here’s the answer:

If the focus is the environment, you must show a person in relation to
that environment.

The examples above are great because they show how to use the
software itself, but each one just kind of “plops” the character in front of
their finished product with no regard of the person’s relation to their
environment.

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How do you fix this?

Well, here’s the simplest solution:

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This is a popular trick used by professional storyboard and
comic artists alike when they’re quickly planning compositions. It’s simple and
it requires you to do some planning before you sit down to crank out that
polished, final version of your work, but it will be the difference between a background
and an environment.

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From Blacksad
(artist: Juanjo Guarnido)

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From Hellboy (Mike
Mignola)

Even if your draftsmanship isn’t that great (like mine),
people can be more immersed in the story you tell if you just make it feel like
there is a world that exists completely separate from the one in which they
currently reside – not just making a backdrop the characters stand in front of.

Your creations live in a unique world, and it is as much a character as
any other member of the cast. Make it as believable as they are.

Great comments and tutorials!

I’m a 3d artist and have been exploring the possibilities of using 3d as reference for 2d poses. I want to add a couple of tips and things!

Sketchup is very useful for environment references, and I assume it’s reasonably easy to learn. If you’re interested in going above and beyond, I highly recommend learning a proper 3d modeling program to help with art, especially because you can very easily populate a scene or location with characters!

Using 3ds Max I can pretty quickly construct an environment for reference. But going beyond that, I can also pose a pretty simple ‘CAT’ armature (known in 3d as a rig) straight into the scene, which can be totally customized, from various limbs, tails, wings, whatever, to proportions, and also can be modeled onto and expanded upon (for an example, you could 3d sculpt a head reference for your character and then attach it to the CAT rig, so you have a reference for complex face angles!)

The armature can also be posed incredibly easily. I know programs exist for stuff like this – Manga Studio, Design Doll – but posing characters in these programs is always an exercise in frustration and very fiddly imo. A simple 3d rig is impossibly easy to pose.

By creating an environment and dropping my character rig into it, I have an excellent point of reference when it comes to drawing the scene!

Not only that, but I can also view the scene from whatever angle I could ever want or need, including the character and their pose/position relative to the environment.

We can even quickly and easily expand this scene to include more characters!

Proper 3d modeling software is immensely powerful, and if you wanted to, you could model a complex environment that occurs regularly in your comic or illustration work (say, a castle interior, or an outdoor forest environment) and populate the scene with as many perspective-grounded characters as you need!

reblogging to save a life

!!!!!!!!!!!!!!

Look at this amazing addition! This is fantastic!

I tried Sketchup before but did struggle a lot with it X_X Maybe I should give it another try sometime ….

ART TIPS ☝☝☝☝

What are the Symptoms of Social Anxiety?

onlinecounsellingcollege:

– Dreading going out, especially to social events.

– Feeling uncomfortable in large groups of people.

– Hating meeting new people.

– Feeling as if everyone is watching you.

– Feeling as if everyone is judging you.

– Being terrified of speaking to people.

– Finding it hard to make friends.

– Feeling you would rather be by at home by yourself.

– Often feeling alone and lonely.

– Generally staying quiet and hiding your real thoughts and feelings.

– Feeling ashamed or scared of asking for help.

– Feeling as if you don’t belong or fit in.

awake-society:

Mental Health Support

“Mental Illness Recovery Series” book contains 100 true life stories of people all around the world battling daily with their mental disorders .


📖📍🌎 Where to buy it 🙂 = http://awakesociety.com/mental-illness-recovery-book/ 🌎📍📖

Mental disorders found in the book:

🔻Depressive disorders

🔹Anxiety disorders

🔺Bipolar & related disorders

🔸OCD & related disorders

🔻Eating disorders

🔹Schizophrenia spectrum & psychotic disorders

🔺Conduct disorders

🔸Dissociative disorders

🔻Neurodevelopmental disorders

🔹Personality disorders

Thank you 🗯
‼️ 🚫 STOP THE STIGMA 🚫‼️

hausoftruecrime:

The effects of being submerged in water on the hands of human corpses.

Twenty-four hours or so after being submerged a body will display extensive “washerwoman” wrinkling of the hands, where the upper skin layers become totally waterlogged. After three days the skin begins to detach and is often fed on by fish and other water-dwelling creatures. In a week to ten days the skin may slip away entirely, leaving swathes of exposed musculature on the body. At this point, delayed decomposition sets in and the body begins to bloat, with algae growth and predation accelerating the process.

Project Libitina

rib2:

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i can’t wait for whatever team salvato comes out with next. or even just details.

doki doki literature club has coded hints all over the game about something else, pointing to a website called project libitina. there is a lot of speculation that this will be the developer’s next game.

i’ve compiled some of the most telling clues from all over the DDLC wiki and from it, i think we can get an idea of what project libitina will involve.

warning for HUGE doki doki literature club spoilers ]

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